Post by The Warden on Aug 31, 2019 22:32:33 GMT
A dire place, one fit only for the mad. There is little respite in this land of the damned and the dying, for what fool who had any chance in the living world, would come to this abominable place of my mistakes? My misfortunes? My nightmares made manifest...
The mad, the criminal, the brave and the foolhardy come to this place of course. My Darkest Estate, allures them all. Perhaps the end will be averted, perhaps we will all live to drink another day. But not now... for there is work to be done.
===
Introductions :
My name is Cameron, my internet alias known as 'Relentless'. I originally began my forum writing on the official darkest dungeon site, which is where a lot of the past founders and what have you originated from. From there on I have written there, and taken some much needed breaks. But now I find myself wanting to bring about a new start, a chance for those who have come to the old site before and seen, read and dipped themselves in the fictional history that had been written over years. The blood, the madness, but most importantly, the comradery formed between characters no matter their upbringing or their past.
This is a hobby that I have invested myself in for a couple of years, and although I wasn't there due to the expanses of life, I still feel a strong connection to the Darkest Dungeon. I remember the drama, the action and the madness that unfolded as if it were yesterday, and I would like to give that opportunity to those that wish to revel in that madness. To relive it, to make your own stories and to write your own fates for the machinations that you have produced. To give them scars, to give them hope.
So welcome to the beginning of the end.
===
Rules:
1) Absolutely no bullying or harassment of any kind
Be nice to each other.
We’re all here to enjoy ourselves and to roleplay.
This refers mostly to out of character talk. Your heroes can be as mean and nasty as you want, so long as it’s in character, and not influenced by Out of Character opinions.
Reports of harassment will be dealt with harshly. Bans and reports to respective authorities can and will be made.
2.) Keep it Tame
The Darkest Dungeon Roleplay allows 18+ depictions of violence and themes, though extremes such as sex and mutilation of respective organs must be kept in private messages.
Harsh language is permitted.
3.) Do not Godmod, Powerplay, Metagame, or otherwise Cheat
Essential, general, ground-rules for any RP: Your character is not invulnerable, they cannot dodge every attack, they cannot kill everything, they cannot know that one impossible weakness to an enemy.
There are exceptions, of course, but they are just that: exceptions.
Having infinite gold is considered under this rule; while we would prefer your character undergo the hardships of earning their keep, you can supply your own character with food and rooms and healing and armor repair with some unspoken funds to better guide your narrative. These services should be considered to be 'just-enough' to cover things:
Food should be unspecified slop that just fills the belly. Rooms should be spartan, healing is enough to put them back on the field, same with armor and weapon repair.
4.) Respect the Narrative and Lore
While the lore and themes of The Darkest Dungeon vary from person to person, with many interpretations stemming from its natural emergent narrative, baselines and respect must be kept in mind.
Do not impose your own view on the lore on other characters; and avoid making concrete information outside of the Hamlet or basic reality.
Ie; Avoid mentioning any historical Crusades; refer to them generally as ‘The Crusade’ or ‘My First Crusade’. Avoid making antagonists that affect the Roleplay as a whole.
4.1) Maintain Chronological Logic
Your character must post as logical to time; your character cannot be in multiple expeditions at the same time. If you are seen participating in multiple expeditions you will be given a warning, and advised to seek an agreeable and tasteful means to remove your character from all expeditions sans 1. We (the Moderators) will assist you in seeking an agreeable and tasteful means to remove your character, but if we cannot, your character will be simply removed from the expedition.
Your character can post in multiple locations within the Hamlet, but only if your character is chat-locked or you have spoken with other members about having your character involved in different locations.
You must establish a coherent chronology to your character's actions.
5.) Heroes must be Human.
Created characters that actively participate in the Hamlet must be Human. No Undead, Pigfolk, or Ghosts.
This does not mean that intractable or even friendly depictions of these characters can be made in Expeditions; but they cannot come to the Hamlet.
6.) New characters must begin at a resolve level of 0, or at a narrative equivalent.
Although heroes in the game can begin at up to veteran levels, in this roleplay, we would much rather see a character break and develop into a new role over time, rather than start immediately at it. Consequently, heroes must start as beginners to the terrors of the Estate. Note that they do not have to be a novice at combating mundane foes common to other areas.
7.) Magic must be thematic
There is very little and very specific magic used in The Darkest Dungeon. Any deviations from the established Light and Dark magic are often used by enemies alone. This must be kept in mind as you develop any sort of curse, spell, prayer, or general spell spitter.
Magic in The Darkest Dungeon demands a sacrifice. There is no magic in this game without sacrifice, no real magic, at anyrate.
For example: an Occultist may seal up and heal a wound, but inadvertently cause bleeding, internally or just from various orifices. The Vestal may incite a heal, at the cost of exhaustion and vulnerability; or some self-bound rule.
Remember that some in-game mechanics do not work quite as well when implemented in-roleplay. If you think a character’s magic could slightly be too powerful, it’s probably safer to take it down a notch.
===
F.A.Q
Q: Can I join in now?
A: You can join the roleplay once you make a character sheet, and it is accepted.
Q: What is expected of me as a roleplayer?
A: A basic grasp of grammar, as well as readable formatting. This includes knowing when to close a sentence, capitalize letters, and spell correctly. Make line breaks at appropriate times to keep your post readable and organize.
If you’re having troubles or feel like your post is lacking in substance; try explaining the inner reasonings behind a character's actions or words. Explain how they’re seeing the situation. If you haven’t already; detail how a character is executing an action, and what they or the item looks like.
Things like color, texture, and metaphors go a long way. It helps to write these details as your character would interpret them.
Just as well; be sure to keep your writing open for character’s to interact with. Avoid presuming what a character cannot do. Write an action that allows for a response from the other person.
Q: Where should I start?
A: Start by reading the rules, if you haven’t already. Then go and create a character here [insert link]. Once your character is created, and accepted by the Mods or other respective members, you may enter the RP.
The best option to start is by having your character enter the courtyard in the carriage that brings new person’s to the Hamlet. From there, they may wander the Hamlet to their heart’s content.
Making a Character:
Q: What are the rules for character creation?
A: Those rules will be on the Basic Rules. If you have further questions, you can post them in the FAQ or you may contact the Moderators directly.
We will not review unfinished character sheets.
Q: Do we have to use characters from the game?
A: No; though you can use them to get an idea of what your character should look and act like. What their background should be, etc. etc.
Q: When can I start roleplaying?
A: You may introduce your character to the Hamlet once One Moderator has given Temporary Acceptance on your sheet. After all Moderators have Accepted your character, they may go on any expedition they wish.
Q: When will my character be accepted?
A: Depending on the quality and quantity of your Character Sheet; it can take anywhere from three hours to several weeks. It’s important to remember that the Moderators of this site have other responsibilities to attend to.
However, we will do our best to try and at least Temporarily accept your Character Sheet within a week.
The more characters you make, the less of a priority they will have in terms of acceptance. Just as well, making a quality Character Sheet is much more interesting to read than a quick and slapdash one.
Expeditions and Dungeons:
Q: How do I start an expedition?
A: You can start an expedition whenever you wish; though you should have a solid party of heroes before expediting.
Q: What is a DM/GM?
A: A DM is a Dungeon Master, much the same as a GM is a Game Master. They are two sides of the same coin: they are the immediate and all-controlling masters of an Expedition/Dungeon. Only overruled by Moderators.
A DM will coordinate how an Expedition runs in its entirety, this includes but is not limited to:
Rules of Combat
Dungeon Layout
Stat-logging [HP, Stress, etc.]
Q: Who should be the DM/GM of my Expedition?
A: Anyone who is willing! They may or may not have a character on the expedition, themself.
Q: Can I DM an expedition?
A: Of course, as long the other players are willing!
Q: How do I format my expedition thread?
A: First, title your expedition something that could represent its purpose. For example, a mission to collect fungi in the Weald might be called “The Moss Mission.” Then, list the characters present in the mission.
For example: “The Moss Mission” | Alice, Bob, and Carol
For the following posts, you will describe the setting and the dungeon, and narrate the events that follow at your choosing.
Navigating the Hamlet:
Q: What buildings are there in the Hamlet?
A: There are the standard ones seen in the game, which have their respective threads: The Sanitarium, Tavern, Abbey, the Guild Hall, and the Graveyard. The Survivalist’s Camp and the Nomad Wagon will be roleplayed in the Town Square thread, along with other interactions that take place in the Hamlet’s streets.
Q: What is the upgrade status of the Hamlet?
A: Assume that all buildings are fully upgraded.
Q: What about districts?
A: For now, Crimson Court content will not be implemented.
Interacting:
Q: How do I interact with other characters?
A: You can just skim the thread and find idle characters lying around, or you can make a post on the OOC or in the Discord chat to see if there are any willing players with free characters.
Q: Why won’t anyone interact with me?
A: Sometimes it can be difficult to get an interaction in! Other players might be busy or inactive, and characters might already be in ongoing interactions. Be patience and keep an eye open for other bored players.
Q: What if I don’t want to interact with a certain player?
A: First, let the mods know that you don’t want to interaction with this other person, and explain why. There will likely be a discussion to see if the conflict can be resolved, but you two will be advised to avoid each other’s characters in settings, and to keep interactions to a minimum.
Setting, Time Period and Laws:
Q: What location is this in?
A: Red Hook has been purposefully vague about the location of the Estate, but in the roleplay, it is generally assumed to be somewhere in Northwestern Europe.
Q: What time period is it in?
A: Again, this is also very nebulous, although the latest referenced in-game is from the mid 1700s-- with the exception of medical technology, which is comparatively very advanced for this setting (a cure for syphilis, depression, anxiety, etc.).
Naturally, it can vary, and assume that technologies and cultures from one region in the world may be more advanced than technologies and cultures in other regions.
Q: Are there laws in the Hamlet?
A: Yes! The Hamlet is absolutely not lawless.
Q: What is illegal?
A: At the basic level, murder, assault, rape, and theft are against the law and will be enforced respective to their severity.
Q: How are the laws enforced?
A: Characters may report crimes to the guards in the guild hall, where the criminal will be jailed. Keep in mind that getting caught committing a crime could very well be character-ending, involving at least one of the following: lengthy jail sentences, crippling limbs, penal expeditions, or executions.
Miscellaneous:
Q: My question isn’t on here!
A: The majority of our OOC interactions will take place on the OOC board of the site, or you can message me directly and I will try to get back to you as soon as possible.
The mad, the criminal, the brave and the foolhardy come to this place of course. My Darkest Estate, allures them all. Perhaps the end will be averted, perhaps we will all live to drink another day. But not now... for there is work to be done.
===
Introductions :
Hi. Welcome to my forum.
My name is Cameron, my internet alias known as 'Relentless'. I originally began my forum writing on the official darkest dungeon site, which is where a lot of the past founders and what have you originated from. From there on I have written there, and taken some much needed breaks. But now I find myself wanting to bring about a new start, a chance for those who have come to the old site before and seen, read and dipped themselves in the fictional history that had been written over years. The blood, the madness, but most importantly, the comradery formed between characters no matter their upbringing or their past.
This is a hobby that I have invested myself in for a couple of years, and although I wasn't there due to the expanses of life, I still feel a strong connection to the Darkest Dungeon. I remember the drama, the action and the madness that unfolded as if it were yesterday, and I would like to give that opportunity to those that wish to revel in that madness. To relive it, to make your own stories and to write your own fates for the machinations that you have produced. To give them scars, to give them hope.
So welcome to the beginning of the end.
===
Rules:
1) Absolutely no bullying or harassment of any kind
Be nice to each other.
We’re all here to enjoy ourselves and to roleplay.
This refers mostly to out of character talk. Your heroes can be as mean and nasty as you want, so long as it’s in character, and not influenced by Out of Character opinions.
Reports of harassment will be dealt with harshly. Bans and reports to respective authorities can and will be made.
2.) Keep it Tame
The Darkest Dungeon Roleplay allows 18+ depictions of violence and themes, though extremes such as sex and mutilation of respective organs must be kept in private messages.
Harsh language is permitted.
3.) Do not Godmod, Powerplay, Metagame, or otherwise Cheat
Essential, general, ground-rules for any RP: Your character is not invulnerable, they cannot dodge every attack, they cannot kill everything, they cannot know that one impossible weakness to an enemy.
There are exceptions, of course, but they are just that: exceptions.
Having infinite gold is considered under this rule; while we would prefer your character undergo the hardships of earning their keep, you can supply your own character with food and rooms and healing and armor repair with some unspoken funds to better guide your narrative. These services should be considered to be 'just-enough' to cover things:
Food should be unspecified slop that just fills the belly. Rooms should be spartan, healing is enough to put them back on the field, same with armor and weapon repair.
4.) Respect the Narrative and Lore
While the lore and themes of The Darkest Dungeon vary from person to person, with many interpretations stemming from its natural emergent narrative, baselines and respect must be kept in mind.
Do not impose your own view on the lore on other characters; and avoid making concrete information outside of the Hamlet or basic reality.
Ie; Avoid mentioning any historical Crusades; refer to them generally as ‘The Crusade’ or ‘My First Crusade’. Avoid making antagonists that affect the Roleplay as a whole.
4.1) Maintain Chronological Logic
Your character must post as logical to time; your character cannot be in multiple expeditions at the same time. If you are seen participating in multiple expeditions you will be given a warning, and advised to seek an agreeable and tasteful means to remove your character from all expeditions sans 1. We (the Moderators) will assist you in seeking an agreeable and tasteful means to remove your character, but if we cannot, your character will be simply removed from the expedition.
Your character can post in multiple locations within the Hamlet, but only if your character is chat-locked or you have spoken with other members about having your character involved in different locations.
You must establish a coherent chronology to your character's actions.
5.) Heroes must be Human.
Created characters that actively participate in the Hamlet must be Human. No Undead, Pigfolk, or Ghosts.
This does not mean that intractable or even friendly depictions of these characters can be made in Expeditions; but they cannot come to the Hamlet.
6.) New characters must begin at a resolve level of 0, or at a narrative equivalent.
Although heroes in the game can begin at up to veteran levels, in this roleplay, we would much rather see a character break and develop into a new role over time, rather than start immediately at it. Consequently, heroes must start as beginners to the terrors of the Estate. Note that they do not have to be a novice at combating mundane foes common to other areas.
7.) Magic must be thematic
There is very little and very specific magic used in The Darkest Dungeon. Any deviations from the established Light and Dark magic are often used by enemies alone. This must be kept in mind as you develop any sort of curse, spell, prayer, or general spell spitter.
Magic in The Darkest Dungeon demands a sacrifice. There is no magic in this game without sacrifice, no real magic, at anyrate.
For example: an Occultist may seal up and heal a wound, but inadvertently cause bleeding, internally or just from various orifices. The Vestal may incite a heal, at the cost of exhaustion and vulnerability; or some self-bound rule.
Remember that some in-game mechanics do not work quite as well when implemented in-roleplay. If you think a character’s magic could slightly be too powerful, it’s probably safer to take it down a notch.
===
F.A.Q
Q: Can I join in now?
A: You can join the roleplay once you make a character sheet, and it is accepted.
Q: What is expected of me as a roleplayer?
A: A basic grasp of grammar, as well as readable formatting. This includes knowing when to close a sentence, capitalize letters, and spell correctly. Make line breaks at appropriate times to keep your post readable and organize.
If you’re having troubles or feel like your post is lacking in substance; try explaining the inner reasonings behind a character's actions or words. Explain how they’re seeing the situation. If you haven’t already; detail how a character is executing an action, and what they or the item looks like.
Things like color, texture, and metaphors go a long way. It helps to write these details as your character would interpret them.
Just as well; be sure to keep your writing open for character’s to interact with. Avoid presuming what a character cannot do. Write an action that allows for a response from the other person.
Q: Where should I start?
A: Start by reading the rules, if you haven’t already. Then go and create a character here [insert link]. Once your character is created, and accepted by the Mods or other respective members, you may enter the RP.
The best option to start is by having your character enter the courtyard in the carriage that brings new person’s to the Hamlet. From there, they may wander the Hamlet to their heart’s content.
Making a Character:
Q: What are the rules for character creation?
A: Those rules will be on the Basic Rules. If you have further questions, you can post them in the FAQ or you may contact the Moderators directly.
We will not review unfinished character sheets.
Q: Do we have to use characters from the game?
A: No; though you can use them to get an idea of what your character should look and act like. What their background should be, etc. etc.
Q: When can I start roleplaying?
A: You may introduce your character to the Hamlet once One Moderator has given Temporary Acceptance on your sheet. After all Moderators have Accepted your character, they may go on any expedition they wish.
Q: When will my character be accepted?
A: Depending on the quality and quantity of your Character Sheet; it can take anywhere from three hours to several weeks. It’s important to remember that the Moderators of this site have other responsibilities to attend to.
However, we will do our best to try and at least Temporarily accept your Character Sheet within a week.
The more characters you make, the less of a priority they will have in terms of acceptance. Just as well, making a quality Character Sheet is much more interesting to read than a quick and slapdash one.
Expeditions and Dungeons:
Q: How do I start an expedition?
A: You can start an expedition whenever you wish; though you should have a solid party of heroes before expediting.
Q: What is a DM/GM?
A: A DM is a Dungeon Master, much the same as a GM is a Game Master. They are two sides of the same coin: they are the immediate and all-controlling masters of an Expedition/Dungeon. Only overruled by Moderators.
A DM will coordinate how an Expedition runs in its entirety, this includes but is not limited to:
Rules of Combat
Dungeon Layout
Stat-logging [HP, Stress, etc.]
Q: Who should be the DM/GM of my Expedition?
A: Anyone who is willing! They may or may not have a character on the expedition, themself.
Q: Can I DM an expedition?
A: Of course, as long the other players are willing!
Q: How do I format my expedition thread?
A: First, title your expedition something that could represent its purpose. For example, a mission to collect fungi in the Weald might be called “The Moss Mission.” Then, list the characters present in the mission.
For example: “The Moss Mission” | Alice, Bob, and Carol
For the following posts, you will describe the setting and the dungeon, and narrate the events that follow at your choosing.
Navigating the Hamlet:
Q: What buildings are there in the Hamlet?
A: There are the standard ones seen in the game, which have their respective threads: The Sanitarium, Tavern, Abbey, the Guild Hall, and the Graveyard. The Survivalist’s Camp and the Nomad Wagon will be roleplayed in the Town Square thread, along with other interactions that take place in the Hamlet’s streets.
Q: What is the upgrade status of the Hamlet?
A: Assume that all buildings are fully upgraded.
Q: What about districts?
A: For now, Crimson Court content will not be implemented.
Interacting:
Q: How do I interact with other characters?
A: You can just skim the thread and find idle characters lying around, or you can make a post on the OOC or in the Discord chat to see if there are any willing players with free characters.
Q: Why won’t anyone interact with me?
A: Sometimes it can be difficult to get an interaction in! Other players might be busy or inactive, and characters might already be in ongoing interactions. Be patience and keep an eye open for other bored players.
Q: What if I don’t want to interact with a certain player?
A: First, let the mods know that you don’t want to interaction with this other person, and explain why. There will likely be a discussion to see if the conflict can be resolved, but you two will be advised to avoid each other’s characters in settings, and to keep interactions to a minimum.
Setting, Time Period and Laws:
Q: What location is this in?
A: Red Hook has been purposefully vague about the location of the Estate, but in the roleplay, it is generally assumed to be somewhere in Northwestern Europe.
Q: What time period is it in?
A: Again, this is also very nebulous, although the latest referenced in-game is from the mid 1700s-- with the exception of medical technology, which is comparatively very advanced for this setting (a cure for syphilis, depression, anxiety, etc.).
Naturally, it can vary, and assume that technologies and cultures from one region in the world may be more advanced than technologies and cultures in other regions.
Q: Are there laws in the Hamlet?
A: Yes! The Hamlet is absolutely not lawless.
Q: What is illegal?
A: At the basic level, murder, assault, rape, and theft are against the law and will be enforced respective to their severity.
Q: How are the laws enforced?
A: Characters may report crimes to the guards in the guild hall, where the criminal will be jailed. Keep in mind that getting caught committing a crime could very well be character-ending, involving at least one of the following: lengthy jail sentences, crippling limbs, penal expeditions, or executions.
Miscellaneous:
Q: My question isn’t on here!
A: The majority of our OOC interactions will take place on the OOC board of the site, or you can message me directly and I will try to get back to you as soon as possible.